I came back to Rebuild to fix a few issues and got all nostalgic looking through the code. I've been off in an entirely different universe working on a VR Puzzle game called Fantastic Contraption which we released a couple weeks ago. Looks like things are running smoothly in Deadsville now. Support custom rules tags for building for localization (eg rule_square_burbs_cuteName = burbs, usage )įixed superhero perk levels shouldn't go to 12 only 11įixed repeating "running out of food" event with debug options onįixed create edge buildings if needed for placing zombie traps questįixed issue finding graveyard in villain quest if it's already somehow scoutedįixed ghost tutorial menu with overlapping text High graphics quality increases framerate from 30 to 60 on devices which support itįixed unclear wording in Faction Meet eventįail quietly on corrupt mod error during game loadīetter handling of invalid mods during manual install I'm sorry!Ĭhinese and other new character sets for modding localizationĪttempts to support app notarization for Mac OS 10.15 (Catalina) - FAILEDĪdded debug ability to spawn a single equipment of a given type This may result in Rebuild 3 being unavailable for Mac in future OS editions, or needing a security workaround to install. I'm afraid I've been unable to get Apple's new notarization system to work with our engine. Users on Mac OS 10.15 (Catalina) may see a security warning when they install Rebuild 3. Minor updates which mainly affect the modding system.
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